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Automate design asset updates from Recraft to Figma. Latenode's visual editor combines no-code ease with JavaScript for complex logic, scaling your design workflows affordably through execution-based pricing.
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Recraft
Figma
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Without restriction
Create a New Scenario to Connect Recraft and Figma
In the workspace, click the โCreate New Scenarioโ button.
Add the First Step
Add the first node โ a trigger that will initiate the scenario when it receives the required event. Triggers can be scheduled, called by a Recraft, triggered by another scenario, or executed manually (for testing purposes). In most cases, Recraft or Figma will be your first step. To do this, click "Choose an app," find Recraft or Figma, and select the appropriate trigger to start the scenario.
Add the Recraft Node
Select the Recraft node from the app selection panel on the right.
Recraft
Add the Figma Node
Next, click the plus (+) icon on the Recraft node, select Figma from the list of available apps, and choose the action you need from the list of nodes within Figma.
Recraft
โ
Figma
Authenticate Figma
Now, click the Figma node and select the connection option. This can be an OAuth2 connection or an API key, which you can obtain in your Figma settings. Authentication allows you to use Figma through Latenode.
Configure the Recraft and Figma Nodes
Next, configure the nodes by filling in the required parameters according to your logic. Fields marked with a red asterisk (*) are mandatory.
Set Up the Recraft and Figma Integration
Use various Latenode nodes to transform data and enhance your integration:
JavaScript
โ
AI Anthropic Claude 3
โ
Figma
Trigger on Webhook
โ
Recraft
โ
โ
Iterator
โ
Webhook response
Save and Activate the Scenario
After configuring Recraft, Figma, and any additional nodes, donโt forget to save the scenario and click "Deploy." Activating the scenario ensures it will run automatically whenever the trigger node receives input or a condition is met. By default, all newly created scenarios are deactivated.
Test the Scenario
Run the scenario by clicking โRun onceโ and triggering an event to check if the Recraft and Figma integration works as expected. Depending on your setup, data should flow between Recraft and Figma (or vice versa). Easily troubleshoot the scenario by reviewing the execution history to identify and fix any issues.
Recraft + Figma + Slack: When a new image is generated in Recraft, it is vectorized and uploaded as a new design to a specified Figma project. Then, a notification is sent to a Slack channel to alert the design team of the new design.
Figma + Recraft + Google Drive: Automatically backup new Figma file versions in Recraft and store them in Google Drive for archiving and version control.
About Recraft
Automate visual asset creation with Recraft in Latenode. Generate and customize graphics directly within your workflows, connecting design to data and logic. Automatically resize, reformat, or personalize images based on database triggers or user inputs. Streamline marketing, content production, or e-commerce processes and ensure brand consistency.
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About Figma
Automate design workflows by connecting Figma to Latenode. Extract design assets, update text layers based on database values, or trigger notifications on component changes. Scale design operations by automating repetitive tasks and integrating them into broader business processes using Latenode's visual editor and code customization options.
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How can I connect my Recraft account to Figma using Latenode?
To connect your Recraft account to Figma on Latenode, follow these steps:
Can I automatically update Figma designs from Recraft?
Yes, you can! With Latenode, you can trigger updates in Figma based on Recraft design changes. This keeps your designs consistent and saves manual update time.
What types of tasks can I perform by integrating Recraft with Figma?
Integrating Recraft with Figma allows you to perform various tasks, including:
What Recraft data can I access within Latenode?
You can access design assets, style guides, and version history. Latenode's flexible data mapping lets you use this data in workflows.
Are there any limitations to the Recraft and Figma integration on Latenode?
While the integration is powerful, there are certain limitations to be aware of: