Recraft and Canny Integration

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Automate feedback loops by sending Recraft design assets to Canny as feature suggestions. Latenode's visual editor makes it easy to connect APIs and scale your workflow affordably, while incorporating user feedback into design iterations.

Swap Apps

Recraft

Canny

Step 1: Choose a Trigger

Step 2: Choose an Action

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How to connect Recraft and Canny

Create a New Scenario to Connect Recraft and Canny

In the workspace, click the โ€œCreate New Scenarioโ€ button.

Add the First Step

Add the first node โ€“ a trigger that will initiate the scenario when it receives the required event. Triggers can be scheduled, called by a Recraft, triggered by another scenario, or executed manually (for testing purposes). In most cases, Recraft or Canny will be your first step. To do this, click "Choose an app," find Recraft or Canny, and select the appropriate trigger to start the scenario.

Add the Recraft Node

Select the Recraft node from the app selection panel on the right.

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Configure the Recraft

Click on the Recraft node to configure it. You can modify the Recraft URL and choose between DEV and PROD versions. You can also copy it for use in further automations.

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Add the Canny Node

Next, click the plus (+) icon on the Recraft node, select Canny from the list of available apps, and choose the action you need from the list of nodes within Canny.

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Authenticate Canny

Now, click the Canny node and select the connection option. This can be an OAuth2 connection or an API key, which you can obtain in your Canny settings. Authentication allows you to use Canny through Latenode.

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Configure the Recraft and Canny Nodes

Next, configure the nodes by filling in the required parameters according to your logic. Fields marked with a red asterisk (*) are mandatory.

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Set Up the Recraft and Canny Integration

Use various Latenode nodes to transform data and enhance your integration:

  • Branching: Create multiple branches within the scenario to handle complex logic.
  • Merging: Combine different node branches into one, passing data through it.
  • Plug n Play Nodes: Use nodes that donโ€™t require account credentials.
  • Ask AI: Use the GPT-powered option to add AI capabilities to any node.
  • Wait: Set waiting times, either for intervals or until specific dates.
  • Sub-scenarios (Nodules): Create sub-scenarios that are encapsulated in a single node.
  • Iteration: Process arrays of data when needed.
  • Code: Write custom code or ask our AI assistant to do it for you.
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Save and Activate the Scenario

After configuring Recraft, Canny, and any additional nodes, donโ€™t forget to save the scenario and click "Deploy." Activating the scenario ensures it will run automatically whenever the trigger node receives input or a condition is met. By default, all newly created scenarios are deactivated.

Test the Scenario

Run the scenario by clicking โ€œRun onceโ€ and triggering an event to check if the Recraft and Canny integration works as expected. Depending on your setup, data should flow between Recraft and Canny (or vice versa). Easily troubleshoot the scenario by reviewing the execution history to identify and fix any issues.

Most powerful ways to connect Recraft and Canny

Canny + Recraft + Slack: When a new comment is added to a post in Canny, generate an image preview using Recraft and send it to a Slack channel to notify the design team.

Canny + Recraft + Jira: When a Canny post receives a new vote, check if it has enough votes, then create a Jira issue, add Recraft assets to the issue, and assign it to the development team.

Recraft and Canny integration alternatives

About Recraft

Automate visual asset creation with Recraft in Latenode. Generate and customize graphics directly within your workflows, connecting design to data and logic. Automatically resize, reformat, or personalize images based on database triggers or user inputs. Streamline marketing, content production, or e-commerce processes and ensure brand consistency.

About Canny

Integrate Canny with Latenode to automate feedback management. Capture user suggestions and bug reports directly, then route them to the right teams. Use AI to categorize input, update task trackers, and notify users of progress, automating the feedback loop and improving responsiveness.

Recraft + Canny integration

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FAQ Recraft and Canny

How can I connect my Recraft account to Canny using Latenode?

To connect your Recraft account to Canny on Latenode, follow these steps:

  • Sign in to your Latenode account.
  • Navigate to the integrations section.
  • Select Recraft and click on "Connect".
  • Authenticate your Recraft and Canny accounts by providing the necessary permissions.
  • Once connected, you can create workflows using both apps.

Can I automatically create Canny posts from new Recraft designs?

Yes, you can! Latenode allows seamless automation, instantly turning new Recraft assets into actionable feedback requests in Canny. Streamline design feedback loops effortlessly.

What types of tasks can I perform by integrating Recraft with Canny?

Integrating Recraft with Canny allows you to perform various tasks, including:

  • Create Canny posts automatically when new designs are approved in Recraft.
  • Update Canny post status based on Recraft design iteration stages.
  • Add comments to Canny posts when Recraft design feedback is received.
  • Track design feedback from Canny directly within your Recraft project.
  • Trigger Recraft design reviews based on popular feature requests in Canny.

Can I use AI to summarize Recraft feedback before sending it to Canny?

Yes! Latenode lets you use AI to condense Recraft feedback, ensuring only key insights reach Canny, saving time and improving feedback quality.

Are there any limitations to the Recraft and Canny integration on Latenode?

While the integration is powerful, there are certain limitations to be aware of:

  • Rate limits of the Recraft and Canny APIs may affect high-volume workflows.
  • Complex Recraft design data may require custom JavaScript parsing.
  • Initial setup requires understanding of Recraft and Canny data structures.

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