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Automatically broadcast Recraft image generation updates to Fomo using Latenode. Easily customize alerts with JavaScript, and scale notifications affordably as your user base grows.
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Recraft
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Create a New Scenario to Connect Recraft and Fomo
In the workspace, click the “Create New Scenario” button.
Add the First Step
Add the first node – a trigger that will initiate the scenario when it receives the required event. Triggers can be scheduled, called by a Recraft, triggered by another scenario, or executed manually (for testing purposes). In most cases, Recraft or Fomo will be your first step. To do this, click "Choose an app," find Recraft or Fomo, and select the appropriate trigger to start the scenario.
Add the Recraft Node
Select the Recraft node from the app selection panel on the right.
Recraft
Add the Fomo Node
Next, click the plus (+) icon on the Recraft node, select Fomo from the list of available apps, and choose the action you need from the list of nodes within Fomo.
Recraft
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Fomo
Authenticate Fomo
Now, click the Fomo node and select the connection option. This can be an OAuth2 connection or an API key, which you can obtain in your Fomo settings. Authentication allows you to use Fomo through Latenode.
Configure the Recraft and Fomo Nodes
Next, configure the nodes by filling in the required parameters according to your logic. Fields marked with a red asterisk (*) are mandatory.
Set Up the Recraft and Fomo Integration
Use various Latenode nodes to transform data and enhance your integration:
JavaScript
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AI Anthropic Claude 3
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Fomo
Trigger on Webhook
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Recraft
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Iterator
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Webhook response
Save and Activate the Scenario
After configuring Recraft, Fomo, and any additional nodes, don’t forget to save the scenario and click "Deploy." Activating the scenario ensures it will run automatically whenever the trigger node receives input or a condition is met. By default, all newly created scenarios are deactivated.
Test the Scenario
Run the scenario by clicking “Run once” and triggering an event to check if the Recraft and Fomo integration works as expected. Depending on your setup, data should flow between Recraft and Fomo (or vice versa). Easily troubleshoot the scenario by reviewing the execution history to identify and fix any issues.
Recraft + Fomo + Slack: When a new image is generated in Recraft, it's used to create a new event in Fomo, and a notification is sent to a Slack channel to announce the new marketing visual.
Fomo + Recraft + Google Sheets: When a new event is created in Fomo, an image related to the event is generated using Recraft and then saved to a Google Sheets spreadsheet for performance analysis.
About Recraft
Automate visual asset creation with Recraft in Latenode. Generate and customize graphics directly within your workflows, connecting design to data and logic. Automatically resize, reformat, or personalize images based on database triggers or user inputs. Streamline marketing, content production, or e-commerce processes and ensure brand consistency.
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About Fomo
Use Fomo in Latenode to display real-time social proof notifications based on your workflows. Trigger Fomo updates from new leads, purchases, or form submissions. Automate targeted announcements to boost conversion without manual updates. Integrate directly via API and scale notifications with Latenode’s usage-based pricing.
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How can I connect my Recraft account to Fomo using Latenode?
To connect your Recraft account to Fomo on Latenode, follow these steps:
Can I display new Recraft designs in Fomo notifications?
Yes, you can! Latenode allows you to automatically trigger Fomo notifications whenever a new design is created in Recraft, instantly showcasing your latest work and boosting engagement.
What types of tasks can I perform by integrating Recraft with Fomo?
Integrating Recraft with Fomo allows you to perform various tasks, including:
How do I automate Fomo notifications based on Recraft design updates?
Using Latenode's visual editor, create a flow that triggers Fomo notifications whenever Recraft design status changes to "published".
Are there any limitations to the Recraft and Fomo integration on Latenode?
While the integration is powerful, there are certain limitations to be aware of: