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Automate creative workflows: connect Recraft's AI-generated assets to Motion for streamlined project management. Latenode's visual editor and affordable execution pricing make this powerful automation accessible, with added Javascript support for advanced customization.
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Create a New Scenario to Connect Recraft and Motion
In the workspace, click the โCreate New Scenarioโ button.
Add the First Step
Add the first node โ a trigger that will initiate the scenario when it receives the required event. Triggers can be scheduled, called by a Recraft, triggered by another scenario, or executed manually (for testing purposes). In most cases, Recraft or Motion will be your first step. To do this, click "Choose an app," find Recraft or Motion, and select the appropriate trigger to start the scenario.
Add the Recraft Node
Select the Recraft node from the app selection panel on the right.
Recraft
Add the Motion Node
Next, click the plus (+) icon on the Recraft node, select Motion from the list of available apps, and choose the action you need from the list of nodes within Motion.
Recraft
โ
Motion
Authenticate Motion
Now, click the Motion node and select the connection option. This can be an OAuth2 connection or an API key, which you can obtain in your Motion settings. Authentication allows you to use Motion through Latenode.
Configure the Recraft and Motion Nodes
Next, configure the nodes by filling in the required parameters according to your logic. Fields marked with a red asterisk (*) are mandatory.
Set Up the Recraft and Motion Integration
Use various Latenode nodes to transform data and enhance your integration:
JavaScript
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AI Anthropic Claude 3
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Motion
Trigger on Webhook
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Recraft
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โ
Iterator
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Webhook response
Save and Activate the Scenario
After configuring Recraft, Motion, and any additional nodes, donโt forget to save the scenario and click "Deploy." Activating the scenario ensures it will run automatically whenever the trigger node receives input or a condition is met. By default, all newly created scenarios are deactivated.
Test the Scenario
Run the scenario by clicking โRun onceโ and triggering an event to check if the Recraft and Motion integration works as expected. Depending on your setup, data should flow between Recraft and Motion (or vice versa). Easily troubleshoot the scenario by reviewing the execution history to identify and fix any issues.
Recraft + Motion + Slack: When Recraft generates a new image, Motion creates a task to schedule its posting on social media, and Slack notifies the marketing team about the newly generated image and the scheduled task.
Motion + Recraft + Google Drive: When a new task is created in Motion, Recraft generates supporting visuals which are then saved to a designated folder in Google Drive for easy access and collaboration.
About Recraft
Automate visual asset creation with Recraft in Latenode. Generate and customize graphics directly within your workflows, connecting design to data and logic. Automatically resize, reformat, or personalize images based on database triggers or user inputs. Streamline marketing, content production, or e-commerce processes and ensure brand consistency.
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About Motion
Use Motion in Latenode to auto-schedule tasks and projects based on real-time data. Trigger Motion updates from other apps, or update other tools when Motion tasks change. Connect it to your CRM or calendar, and automate team workflows. The low-code editor simplifies customization, ensuring tasks are prioritized and deadlines are met across all platforms.
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How can I connect my Recraft account to Motion using Latenode?
To connect your Recraft account to Motion on Latenode, follow these steps:
Can I automatically update project timelines with new Recraft assets?
Yes, you can! Latenode allows you to trigger Motion updates when new assets are created in Recraft, ensuring projects stay aligned and saving you manual updates.
What types of tasks can I perform by integrating Recraft with Motion?
Integrating Recraft with Motion allows you to perform various tasks, including:
How to trigger Motion tasks based on Recraft asset changes?
Use Latenode's visual editor to create a workflow that monitors Recraft for changes and automatically creates tasks in Motion.
Are there any limitations to the Recraft and Motion integration on Latenode?
While the integration is powerful, there are certain limitations to be aware of: